← Kingdom #1355 leaderboard

和風脆雞

[B355] Bizarrely Unbalanced

as of Jul 13, 2026 02:03 UTC

Kingdom
#1355
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
158203416
Power
91.2M
#18 / 146 by power
Top 22% among 70-100M
Kill Points
2.45B
#13 / 146 by KP
Top 35% among 70-100M
Deaths
17.2M
#28 / 146 by deaths
Top 51% among 70-100M
Kills
251M
Healing
140M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 9%Top 35%Top 6%
DeathsTop 20%Top 51%Top 8%
PowerTop 13%Top 22%Top 5%

Efficiency

KP per heal
17.5
kill points earned per unit healed
Kill / heal ratio
1.79
total kills vs healing
T4+T5 kill share
64.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.61B65.6%
T4
817.4M33.4%
T3
4.49M0.2%
T2
3.07M0.1%
T1
17.2M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
80.4M32.0%
T4
81.7M32.6%
T3
1.12M0.4%
T2
1.54M0.6%
T1
86.2M34.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
34.4M37.7%
Hero
6.17M6.8%
Tech
31.3M34.4%
Building
19.4M21.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
32.9B
RSS assisted
55.3K

Scan history

3 scans · Jul 10, 2026 22:29 UTC Jul 13, 2026 02:03 UTC
Power91.2M
Jul 10, 2026 22:29 UTC - 102,105,693Jul 12, 2026 00:26 UTC - 98,814,763Jul 13, 2026 02:03 UTC - 91,222,213
Kill points2.45B
Jul 10, 2026 22:29 UTC - 2,226,941,355Jul 12, 2026 00:26 UTC - 2,319,610,997Jul 13, 2026 02:03 UTC - 2,450,006,656
Deaths17.2M
Jul 10, 2026 22:29 UTC - 16,492,979Jul 12, 2026 00:26 UTC - 16,713,034Jul 13, 2026 02:03 UTC - 17,233,461
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:03 UTC#135591.2M-7.59M+130.4M+520.4K+2.25M
Jul 12, 2026 00:26 UTC#135598.8M-3.29M+92.7M+220.1K+1.58M
Jul 10, 2026 22:29 UTC#1355102.1Mfirst scan on record