Bidz22
[GBR=] Organized robbery
as of Jul 13, 2026 04:44 UTC
- Kingdom
- #3200
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 158819259
Power
89.8M
#5 / 321 by power
Top 26% among 70-100M
Kill Points
2.23B
#8 / 321 by KP
Top 39% among 70-100M
Deaths
10.1M
#36 / 321 by deaths
Top 79% among 70-100M
Kills
234.3M
Healing
170.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 39% | Top 6% |
| Deaths | Top 12% | Top 79% | Top 14% |
| Power | Top 2% | Top 26% | Top 6% |
Efficiency
- KP per heal
- 13.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.38
- total kills vs healing
- T4+T5 kill share
- 60.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.54B69.1%
T4
655.5M29.4%
T3
12.6M0.6%
T2
4.95M0.2%
T1
17.2M0.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
77.1M32.9%
T4
65.6M28.0%
T3
3.14M1.3%
T2
2.47M1.1%
T1
86M36.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.9M37.8%
Hero
5.20M5.8%
Tech
31.3M34.9%
Building
19.4M21.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.2B
- RSS assisted
- 71.3K
Scan history
4 scans · Jul 9, 2026 20:36 UTC → Jul 13, 2026 04:44 UTC
Power89.8M
Kill points2.23B
Deaths10.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:44 UTC | #3200 | 89.8M | +52.7K | - | - | +166 |
| Jul 12, 2026 04:21 UTC | #3200 | 89.8M | +60K | - | - | +551 |
| Jul 11, 2026 06:30 UTC | #3200 | 89.7M | +88.3K | +3.02M | +31.5K | +13.4M |
| Jul 9, 2026 20:36 UTC | #3200 | 89.6M | first scan on record | |||