RIP NPC
[US"A] United States"
as of Jul 12, 2026 20:31 UTC
- Kingdom
- #3209
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 15893712
Power
81.2M
#31 / 340 by power
Top 56% among 70-100M
Kill Points
2.89B
#20 / 340 by KP
Top 30% among 70-100M
Deaths
32.4M
#5 / 340 by deaths
Top 10% among 70-100M
Kills
199.3M
Healing
261.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 30% | Top 5% |
| Deaths | Top 2% | Top 10% | Top 3% |
| Power | Top 10% | Top 56% | Top 8% |
Efficiency
- KP per heal
- 11.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.76
- total kills vs healing
- T4+T5 kill share
- 96.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.20B76.1%
T4
687M23.7%
T3
2.26M0.1%
T2
1.85M0.1%
T1
862.3K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
110M59.6%
T4
68.7M37.2%
T3
565.3K0.3%
T2
926.1K0.5%
T1
4.31M2.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.6M29.0%
Hero
6.95M8.6%
Tech
31.3M38.6%
Building
19.4M23.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35B
- RSS assisted
- 186K
Scan history
3 scans · Jul 11, 2026 06:27 UTC → Jul 12, 2026 20:31 UTC
Power81.2M
Kill points2.89B
Deaths32.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:31 UTC | #3209 | 81.2M | -2.17M | +29.2M | +141K | +2.46M |
| Jul 11, 2026 22:38 UTC | #3209 | 83.4M | -4.03M | +44.2M | +366.9K | +3.07M |
| Jul 11, 2026 06:27 UTC | #3209 | 87.4M | first scan on record | |||