← Kingdom #3516 leaderboard

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[LG!] LIFE is GOOD

as of Jul 15, 2026 04:35 UTC

Kingdom
#3516
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
159016354
Power
82.8M
#14 / 413 by power
Top 50% among 70-100M
Kill Points
2.37B
#23 / 413 by KP
Top 37% among 70-100M
Deaths
20.9M
#13 / 413 by deaths
Top 37% among 70-100M
Kills
257.6M
Healing
242.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 37%Top 6%
DeathsTop 4%Top 37%Top 6%
PowerTop 4%Top 50%Top 8%

Efficiency

KP per heal
9.8
kill points earned per unit healed
Kill / heal ratio
1.06
total kills vs healing
T4+T5 kill share
57.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.71B72.0%
T4
618M26.1%
T3
16.5M0.7%
T2
8.02M0.3%
T1
20.4M0.9%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
85.4M33.2%
T4
61.8M24.0%
T3
4.13M1.6%
T2
4.01M1.6%
T1
102.2M39.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.7M33.5%
Hero
5.45M6.6%
Tech
30.7M37.0%
Building
18.9M22.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.6B
RSS assisted
99.2K

Scan history

3 scans · Jul 11, 2026 09:00 UTC Jul 15, 2026 04:35 UTC
Power82.8M
Jul 11, 2026 09:00 UTC - 80,652,680Jul 12, 2026 17:00 UTC - 82,573,772Jul 15, 2026 04:35 UTC - 82,807,250
Kill points2.37B
Jul 11, 2026 09:00 UTC - 2,227,676,245Jul 12, 2026 17:00 UTC - 2,238,842,645Jul 15, 2026 04:35 UTC - 2,371,407,090
Deaths20.9M
Jul 11, 2026 09:00 UTC - 20,600,408Jul 12, 2026 17:00 UTC - 20,600,408Jul 15, 2026 04:35 UTC - 20,863,846
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:35 UTC#351682.8M+233.5K+132.6M+263.4K+5.52M
Jul 12, 2026 17:00 UTC#351682.6M+1.92M+11.2M-+795.8K
Jul 11, 2026 09:00 UTC#351680.7Mfirst scan on record