Rictorz ᴀғ
[7AF6] ANYTIMEFITNESS
as of Jul 13, 2026 22:49 UTC
- Kingdom
- #2276
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 159139
Power
77.3M
#45 / 436 by power
Top 72% among 70-100M
Kill Points
6.32B
#8 / 436 by KP
Top 9% among 70-100M
Deaths
31.1M
#13 / 436 by deaths
Top 12% among 70-100M
Kills
553.3M
Healing
211M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 9% | Top 3% |
| Deaths | Top 3% | Top 12% | Top 3% |
| Power | Top 11% | Top 72% | Top 10% |
Efficiency
- KP per heal
- 29.9
- kill points earned per unit healed
- Kill / heal ratio
- 2.62
- total kills vs healing
- T4+T5 kill share
- 93.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.78B59.8%
T4
2.49B39.4%
T3
33.8M0.5%
T2
11.3M0.2%
T1
3.22M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
188.9M40.3%
T4
249.1M53.2%
T3
8.44M1.8%
T2
5.64M1.2%
T1
16.1M3.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.8M25.6%
Hero
6.82M8.8%
Tech
31.3M40.5%
Building
19.4M25.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.9B
- RSS assisted
- 189.5K
Scan history
3 scans · Jul 11, 2026 03:07 UTC → Jul 13, 2026 22:49 UTC
Power77.3M
Kill points6.32B
Deaths31.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:49 UTC | #2276 | 77.3M | +27.4K | - | - | +8.92K |
| Jul 11, 2026 20:47 UTC | #2276 | 77.3M | +80.4K | - | - | +1.70K |
| Jul 11, 2026 03:07 UTC | #2276 | 77.2M | first scan on record | |||