FARM haikal I
[FM52] Family of 52
as of Jul 13, 2026 04:08 UTC
- Kingdom
- #1652
- Civilization
- Civ 3
- Town Center
- TC 23
- VIP
- Level 0
- Governor ID
- 159165525
Power
15M
#176 / 281 by power
Top 26% among <25M
Kill Points
744.6K
#197 / 281 by KP
Top 34% among <25M
Deaths
1.36M
#148 / 281 by deaths
Top 15% among <25M
Kills
135.2K
Healing
671K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 71% | Top 34% | Top 57% |
| Deaths | Top 53% | Top 15% | Top 41% |
| Power | Top 63% | Top 26% | Top 52% |
Efficiency
- KP per heal
- 1.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.20
- total kills vs healing
- T4+T5 kill share
- 27.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
358.3K48.1%
T4
198.4K26.6%
T3
13.7K1.8%
T2
172.7K23.2%
T1
1.53K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
17.9K13.2%
T4
19.8K14.7%
T3
3.43K2.5%
T2
86.4K63.9%
T1
7.66K5.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.77M51.9%
Hero
1.07M7.2%
Tech
2.11M14.1%
Building
4M26.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.81B
- RSS assisted
- 1.14K
Scan history
2 scans · Jul 12, 2026 07:22 UTC → Jul 13, 2026 04:08 UTC
Power15M
Kill points744.6K
Deaths1.36M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:08 UTC | #1652 | 15M | - | - | - | - |
| Jul 12, 2026 07:22 UTC | #1652 | 15M | first scan on record | |||