Spįcy
[US"A] United States"
as of Jul 12, 2026 20:31 UTC
- Kingdom
- #3209
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 159405890
Power
84.3M
#24 / 340 by power
Top 44% among 70-100M
Kill Points
4.88B
#9 / 340 by KP
Top 15% among 70-100M
Deaths
18.6M
#22 / 340 by deaths
Top 45% among 70-100M
Kills
412.2M
Healing
275.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 15% | Top 3% |
| Deaths | Top 7% | Top 45% | Top 8% |
| Power | Top 8% | Top 44% | Top 7% |
Efficiency
- KP per heal
- 17.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.50
- total kills vs healing
- T4+T5 kill share
- 73.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.55B72.8%
T4
1.24B25.4%
T3
51.5M1.1%
T2
17.4M0.4%
T1
17.8M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
177.7M43.1%
T4
123.9M30.1%
T3
12.9M3.1%
T2
8.70M2.1%
T1
89M21.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.3M34.7%
Hero
4.53M5.4%
Tech
31.3M37.2%
Building
19.2M22.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.1B
- RSS assisted
- 77.2K
Scan history
3 scans · Jul 11, 2026 06:27 UTC → Jul 12, 2026 20:31 UTC
Power84.3M
Kill points4.88B
Deaths18.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:31 UTC | #3209 | 84.3M | -1.97M | +84.9M | +156.8K | +3.89M |
| Jul 11, 2026 22:38 UTC | #3209 | 86.3M | -4.29M | +139.7M | +110.2K | +5.40M |
| Jul 11, 2026 06:27 UTC | #3209 | 90.6M | first scan on record | |||