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[RV45] Rise of Vikings

as of Jul 13, 2026 21:25 UTC

Kingdom
#2045
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
15955007
Power
127.3M
#1 / 462 by power
Top 22% among 100-200M
Kill Points
32B
#1 / 462 by KP
Top 3% among 100-200M
Deaths
51.1M
#2 / 462 by deaths
Top 12% among 100-200M
Kills
1.97B
Healing
1.17B

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 3%Top 1%
DeathsTop 1%Top 12%Top 1%
PowerTop 1%Top 22%Top 1%

Efficiency

KP per heal
27.4
kill points earned per unit healed
Kill / heal ratio
1.69
total kills vs healing
T4+T5 kill share
93.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
27.8B86.9%
T4
4.14B12.9%
T3
15.4M0.0%
T2
7.88M0.0%
T1
22M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
1.39B72.3%
T4
413.8M21.5%
T3
3.86M0.2%
T2
3.94M0.2%
T1
109.9M5.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
66.8M52.4%
Hero
9.87M7.8%
Tech
31.3M24.6%
Building
19.4M15.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31.7B
RSS assisted
265K

Scan history

3 scans · Jul 11, 2026 02:19 UTC Jul 13, 2026 21:25 UTC
Power127.3M
Jul 11, 2026 02:19 UTC - 127,247,849Jul 11, 2026 20:39 UTC - 127,337,908Jul 13, 2026 21:25 UTC - 127,330,808
Kill points32B
Jul 11, 2026 02:19 UTC - 31,991,300,508Jul 11, 2026 20:39 UTC - 31,991,300,508Jul 13, 2026 21:25 UTC - 31,991,300,508
Deaths51.1M
Jul 11, 2026 02:19 UTC - 51,073,596Jul 11, 2026 20:39 UTC - 51,073,596Jul 13, 2026 21:25 UTC - 51,073,596
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:25 UTC#2045127.3M-7.10K--+12.8K
Jul 11, 2026 20:39 UTC#2045127.3M+90.1K--+40.2K
Jul 11, 2026 02:19 UTC#2045127.2Mfirst scan on record