Lrai
[BT61] Boom Town
as of Jul 15, 2026 04:28 UTC
- Kingdom
- #1261
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 15975273
Power
108.8M
#4 / 364 by power
Top 60% among 100-200M
Kill Points
7.21B
#2 / 364 by KP
Top 44% among 100-200M
Deaths
29.6M
#14 / 364 by deaths
Top 50% among 100-200M
Kills
693.2M
Healing
416M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 44% | Top 2% |
| Deaths | Top 4% | Top 50% | Top 3% |
| Power | Top 2% | Top 60% | Top 2% |
Efficiency
- KP per heal
- 17.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.67
- total kills vs healing
- T4+T5 kill share
- 66.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.43B75.4%
T4
1.71B23.8%
T3
8.21M0.1%
T2
8.70M0.1%
T1
43.8M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
271.6M40.6%
T4
171.5M25.6%
T3
2.05M0.3%
T2
4.35M0.7%
T1
219.1M32.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
49M45.0%
Hero
9.11M8.4%
Tech
31.3M28.8%
Building
19.4M17.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 46.8B
- RSS assisted
- 139.8K
Scan history
4 scans · Jul 10, 2026 21:56 UTC → Jul 15, 2026 04:28 UTC
Power108.8M
Kill points7.21B
Deaths29.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:28 UTC | #1261 | 108.8M | +99.9K | - | - | +5.04K |
| Jul 13, 2026 16:14 UTC | #1261 | 108.7M | +1.11M | - | - | +106.4K |
| Jul 11, 2026 09:49 UTC | #1261 | 107.6M | +1.32M | +22.7M | - | +2.08M |
| Jul 10, 2026 21:56 UTC | #1261 | 106.2M | first scan on record | |||