← Kingdom #1511 leaderboard

ᴴᵒᴴSmAsh

[=HoH] House of Hal

as of Jul 13, 2026 17:42 UTC

Kingdom
#1511
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
16001906
Power
87.5M
#11 / 186 by power
Top 34% among 70-100M
Kill Points
1.60B
#10 / 186 by KP
Top 51% among 70-100M
Deaths
22.5M
#9 / 186 by deaths
Top 32% among 70-100M
Kills
117.4M
Healing
59.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 51%Top 8%
DeathsTop 5%Top 32%Top 6%
PowerTop 6%Top 34%Top 6%

Efficiency

KP per heal
27.0
kill points earned per unit healed
Kill / heal ratio
1.98
total kills vs healing
T4+T5 kill share
95.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
963.3M60.3%
T4
622.5M38.9%
T3
10.3M0.6%
T2
2.12M0.1%
T1
424.4K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
48.2M41.5%
T4
62.2M53.6%
T3
2.57M2.2%
T2
1.06M0.9%
T1
2.12M1.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
30.4M34.7%
Hero
6.40M7.3%
Tech
31.3M35.8%
Building
19.4M22.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
32.5B
RSS assisted
127K

Scan history

3 scans · Jul 10, 2026 23:23 UTC Jul 13, 2026 17:42 UTC
Power87.5M
Jul 10, 2026 23:23 UTC - 87,395,857Jul 11, 2026 20:04 UTC - 87,395,857Jul 13, 2026 17:42 UTC - 87,462,487
Kill points1.60B
Jul 10, 2026 23:23 UTC - 1,598,556,266Jul 11, 2026 20:04 UTC - 1,598,556,266Jul 13, 2026 17:42 UTC - 1,598,556,266
Deaths22.5M
Jul 10, 2026 23:23 UTC - 22,452,684Jul 11, 2026 20:04 UTC - 22,452,684Jul 13, 2026 17:42 UTC - 22,452,684
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:42 UTC#151187.5M+66.6K--+2.12K
Jul 11, 2026 20:04 UTC#151187.4M----
Jul 10, 2026 23:23 UTC#151187.4Mfirst scan on record