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[RV45] Rise of Vikings

as of Jul 11, 2026 22:38 UTC

Kingdom
#3222
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
160431936
Power
96.5M
#9 / 400 by power
Top 8% among 70-100M
Kill Points
4.33B
#15 / 400 by KP
Top 18% among 70-100M
Deaths
8.24M
#52 / 400 by deaths
Top 86% among 70-100M
Kills
262.7M
Healing
152.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 18%Top 4%
DeathsTop 13%Top 86%Top 17%
PowerTop 3%Top 8%Top 4%

Efficiency

KP per heal
28.4
kill points earned per unit healed
Kill / heal ratio
1.72
total kills vs healing
T4+T5 kill share
98.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.45B79.7%
T4
874.2M20.2%
T3
2.26M0.1%
T2
1.27M0.0%
T1
332.2K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
172.4M65.6%
T4
87.4M33.3%
T3
565K0.2%
T2
637.4K0.2%
T1
1.66M0.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
41M42.5%
Hero
4.74M4.9%
Tech
31.3M32.5%
Building
19.4M20.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
9.27B
RSS assisted
49.7K

Scan history

2 scans · Jul 11, 2026 06:35 UTC Jul 11, 2026 22:38 UTC
Power96.5M
Jul 11, 2026 06:35 UTC - 96,441,731Jul 11, 2026 22:38 UTC - 96,453,751
Kill points4.33B
Jul 11, 2026 06:35 UTC - 4,326,202,499Jul 11, 2026 22:38 UTC - 4,326,202,499
Deaths8.24M
Jul 11, 2026 06:35 UTC - 8,243,898Jul 11, 2026 22:38 UTC - 8,243,898
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 22:38 UTC#322296.5M+12K---
Jul 11, 2026 06:35 UTC#322296.4Mfirst scan on record