Bad Bundy
[701A] ~Assassins~
as of Jul 13, 2026 19:24 UTC
- Kingdom
- #1701
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 160565503
Power
49.5M
#72 / 371 by power
Top 2% among 25-50M
Kill Points
390.7M
#60 / 371 by KP
Top 3% among 25-50M
Deaths
11.2M
#42 / 371 by deaths
Top 6% among 25-50M
Kills
52.9M
Healing
53.5M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 17% | Top 3% | Top 14% |
| Deaths | Top 12% | Top 6% | Top 13% |
| Power | Top 20% | Top 2% | Top 19% |
Efficiency
- KP per heal
- 7.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.99
- total kills vs healing
- T4+T5 kill share
- 56.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
166.2M42.5%
T4
216.3M55.4%
T3
2.19M0.6%
T2
1.70M0.4%
T1
4.30M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
8.31M15.7%
T4
21.6M40.9%
T3
547.7K1.0%
T2
850.2K1.6%
T1
21.5M40.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.82M5.7%
Hero
3.47M7.0%
Tech
25M50.5%
Building
18.2M36.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.1B
- RSS assisted
- 22.8K
Scan history
3 scans · Jul 12, 2026 21:56 UTC → Jul 13, 2026 19:24 UTC
Power49.5M
Kill points390.7M
Deaths11.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:24 UTC | #1701 | 49.5M | - | - | - | - |
| Jul 13, 2026 18:56 UTC | #1701 | 49.5M | - | - | - | - |
| Jul 12, 2026 21:56 UTC | #1701 | 49.5M | first scan on record | |||