King iva
[4O4] Squаd nоt Fоund
as of Jul 13, 2026 01:05 UTC
- Kingdom
- #3081
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 160599964
Power
68.5M
#40 / 522 by power
Top 8% among 50-70M
Kill Points
2.32B
#15 / 522 by KP
Top 4% among 50-70M
Deaths
11.3M
#44 / 522 by deaths
Top 37% among 50-70M
Kills
153.7M
Healing
141.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 4% | Top 6% |
| Deaths | Top 9% | Top 37% | Top 13% |
| Power | Top 8% | Top 8% | Top 13% |
Efficiency
- KP per heal
- 16.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.09
- total kills vs healing
- T4+T5 kill share
- 92.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.75B75.7%
T4
550.4M23.8%
T3
7.02M0.3%
T2
3.38M0.1%
T1
1.49M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
87.7M57.1%
T4
55M35.8%
T3
1.75M1.1%
T2
1.69M1.1%
T1
7.47M4.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
12M17.6%
Hero
5.73M8.4%
Tech
31.3M45.8%
Building
19.4M28.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.3B
- RSS assisted
- 47.1K
Scan history
3 scans · Jul 11, 2026 06:02 UTC → Jul 13, 2026 01:05 UTC
Power68.5M
Kill points2.32B
Deaths11.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 01:05 UTC | #3081 | 68.5M | -19.3M | +19.5M | +3.85M | +1.47M |
| Jul 11, 2026 22:17 UTC | #3081 | 87.8M | -4.80M | +15.7M | +30.3K | +1.26M |
| Jul 11, 2026 06:02 UTC | #3081 | 92.6M | first scan on record | |||