Rƴn
[98LS] Last Lions
as of Jul 13, 2026 00:47 UTC
- Kingdom
- #1898
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 161031733
Power
70.2M
#34 / 485 by power
Top 100% among 70-100M
Kill Points
1.88B
#18 / 485 by KP
Top 45% among 70-100M
Deaths
8.98M
#57 / 485 by deaths
Top 83% among 70-100M
Kills
204.9M
Healing
157.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 45% | Top 7% |
| Deaths | Top 12% | Top 83% | Top 16% |
| Power | Top 8% | Top 100% | Top 12% |
Efficiency
- KP per heal
- 11.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.30
- total kills vs healing
- T4+T5 kill share
- 66.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
920.4M49.0%
T4
893.6M47.6%
T3
41.2M2.2%
T2
11.9M0.6%
T1
10.6M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
46M22.5%
T4
89.4M43.6%
T3
10.3M5.0%
T2
5.97M2.9%
T1
53.2M26.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.8M29.7%
Hero
4.76M6.8%
Tech
25.9M36.9%
Building
18.7M26.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.3B
- RSS assisted
- 44.5K
Scan history
3 scans · Jul 11, 2026 01:51 UTC → Jul 13, 2026 00:47 UTC
Power70.2M
Kill points1.88B
Deaths8.98M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 00:47 UTC | #1898 | 70.2M | -1.36M | +65.9M | +225.3K | +2.57M |
| Jul 11, 2026 20:29 UTC | #1898 | 71.6M | -5.63M | +41.1M | +69K | +1.94M |
| Jul 11, 2026 01:51 UTC | #1898 | 77.2M | first scan on record | |||