Efk
No alliance
as of Jul 12, 2026 04:03 UTC
- Kingdom
- #3025
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16117900
Power
74M
#71 / 636 by power
Top 85% among 70-100M
Kill Points
12B
#7 / 636 by KP
Top 2% among 70-100M
Deaths
33.8M
#20 / 636 by deaths
Top 9% among 70-100M
Kills
746.5M
Healing
380.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 2% | Top 1% |
| Deaths | Top 4% | Top 9% | Top 2% |
| Power | Top 12% | Top 85% | Top 11% |
Efficiency
- KP per heal
- 31.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.96
- total kills vs healing
- T4+T5 kill share
- 95.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.69B80.6%
T4
2.27B18.9%
T3
34.8M0.3%
T2
13.9M0.1%
T1
3.73M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
484.6M64.9%
T4
227.5M30.5%
T3
8.70M1.2%
T2
6.94M0.9%
T1
18.7M2.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16M21.7%
Hero
7.24M9.8%
Tech
31.3M42.4%
Building
19.4M26.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.3B
- RSS assisted
- 178K
Scan history
3 scans · Jul 11, 2026 06:04 UTC → Jul 12, 2026 04:03 UTC
Power74M
Kill points12B
Deaths33.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 04:03 UTC | #3025 | 74M | - | - | - | - |
| Jul 11, 2026 06:22 UTC | #3025 | 74M | - | - | - | - |
| Jul 11, 2026 06:04 UTC | #3025 | 74M | first scan on record | |||