jay man
[1862] Super Saiyan
as of Jul 13, 2026 02:15 UTC
- Kingdom
- #1862
- Civilization
- Civ 15
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16132551
Power
103.3M
#8 / 257 by power
Top 82% among 100-200M
Kill Points
935.3M
#26 / 257 by KP
Top 94% among 100-200M
Deaths
9.26M
#63 / 257 by deaths
Top 96% among 100-200M
Kills
208.4M
Healing
158.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 94% | Top 10% |
| Deaths | Top 25% | Top 96% | Top 15% |
| Power | Top 4% | Top 82% | Top 3% |
Efficiency
- KP per heal
- 5.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.32
- total kills vs healing
- T4+T5 kill share
- 33.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
437.9M46.8%
T4
452M48.3%
T3
15.7M1.7%
T2
3.73M0.4%
T1
26M2.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
21.9M10.8%
T4
45.2M22.3%
T3
3.92M1.9%
T2
1.86M0.9%
T1
130M64.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
47.3M45.8%
Hero
5.54M5.4%
Tech
31.3M30.3%
Building
19.1M18.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.7B
- RSS assisted
- 74.9K
Scan history
3 scans · Jul 11, 2026 01:22 UTC → Jul 13, 2026 02:15 UTC
Power103.3M
Kill points935.3M
Deaths9.26M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:15 UTC | #1862 | 103.3M | -2.68M | +4.79M | - | +4.42K |
| Jul 12, 2026 01:13 UTC | #1862 | 106M | +21.5K | - | - | +3.57K |
| Jul 11, 2026 01:22 UTC | #1862 | 106M | first scan on record | |||