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亗义LUX义

[HS'6] High Sovereigns

as of Jul 13, 2026 01:00 UTC

Kingdom
#3428
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
161403164
Power
131.8M
#1 / 491 by power
Top 18% among 100-200M
Kill Points
2.37B
#15 / 491 by KP
Top 81% among 100-200M
Deaths
6.16M
#50 / 491 by deaths
Top 99% among 100-200M
Kills
239.1M
Healing
169.6M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 81%Top 6%
DeathsTop 11%Top 99%Top 20%
PowerTop 1%Top 18%Top 1%

Efficiency

KP per heal
14.0
kill points earned per unit healed
Kill / heal ratio
1.41
total kills vs healing
T4+T5 kill share
61.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.71B72.0%
T4
622.7M26.3%
T3
9.50M0.4%
T2
14.9M0.6%
T1
16.3M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
85.4M35.7%
T4
62.3M26.0%
T3
2.37M1.0%
T2
7.43M3.1%
T1
81.7M34.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
76.5M58.0%
Hero
4.65M3.5%
Tech
31.3M23.8%
Building
19.4M14.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.4B
RSS assisted
149.5K

Scan history

3 scans · Jul 11, 2026 07:02 UTC Jul 13, 2026 01:00 UTC
Power131.8M
Jul 11, 2026 07:02 UTC - 131,561,957Jul 11, 2026 22:51 UTC - 131,299,147Jul 13, 2026 01:00 UTC - 131,800,557
Kill points2.37B
Jul 11, 2026 07:02 UTC - 2,305,645,650Jul 11, 2026 22:51 UTC - 2,371,520,740Jul 13, 2026 01:00 UTC - 2,371,520,740
Deaths6.16M
Jul 11, 2026 07:02 UTC - 6,159,387Jul 11, 2026 22:51 UTC - 6,159,387Jul 13, 2026 01:00 UTC - 6,159,387
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 01:00 UTC#3428131.8M+501.4K--+41K
Jul 11, 2026 22:51 UTC#3428131.3M-262.8K+65.9M-+2.31M
Jul 11, 2026 07:02 UTC#3428131.6Mfirst scan on record