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[M:97] Mìsfits

as of Jul 12, 2026 21:25 UTC

Kingdom
#3497
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
16182589
Power
83.2M
#14 / 605 by power
Top 49% among 70-100M
Kill Points
1.64B
#17 / 605 by KP
Top 50% among 70-100M
Deaths
14.3M
#29 / 605 by deaths
Top 62% among 70-100M
Kills
106.9M
Healing
100.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 50%Top 8%
DeathsTop 5%Top 62%Top 10%
PowerTop 3%Top 49%Top 8%

Efficiency

KP per heal
16.3
kill points earned per unit healed
Kill / heal ratio
1.07
total kills vs healing
T4+T5 kill share
96.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.28B77.9%
T4
355.2M21.7%
T3
5.50M0.3%
T2
1.42M0.1%
T1
394.9K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
63.8M61.7%
T4
35.5M34.3%
T3
1.38M1.3%
T2
712.3K0.7%
T1
1.97M1.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.9M31.2%
Hero
6.56M7.9%
Tech
31.3M37.7%
Building
19.4M23.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.5B
RSS assisted
102K

Scan history

3 scans · Jul 12, 2026 05:18 UTC Jul 12, 2026 21:25 UTC
Power83.2M
Jul 12, 2026 05:18 UTC - 83,138,782Jul 12, 2026 17:01 UTC - 83,175,412Jul 12, 2026 21:25 UTC - 83,175,412
Kill points1.64B
Jul 12, 2026 05:18 UTC - 1,639,407,897Jul 12, 2026 17:01 UTC - 1,639,407,897Jul 12, 2026 21:25 UTC - 1,639,407,897
Deaths14.3M
Jul 12, 2026 05:18 UTC - 14,326,288Jul 12, 2026 17:01 UTC - 14,326,288Jul 12, 2026 21:25 UTC - 14,326,288
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 21:25 UTC#349783.2M----
Jul 12, 2026 17:01 UTC#349783.2M+36.6K--+3.61K
Jul 12, 2026 05:18 UTC#349783.1Mfirst scan on record