Bearᴮᵉᵃʳ
[1473] ROYAL FAMILY
as of Jul 13, 2026 17:26 UTC
- Kingdom
- #1473
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 162350367
Power
101.2M
#97 / 768 by power
Top 93% among 100-200M
Kill Points
5.64B
#112 / 768 by KP
Top 54% among 100-200M
Deaths
14.4M
#150 / 768 by deaths
Top 89% among 100-200M
Kills
358.5M
Healing
351.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 54% | Top 3% |
| Deaths | Top 20% | Top 89% | Top 10% |
| Power | Top 13% | Top 93% | Top 3% |
Efficiency
- KP per heal
- 16.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.02
- total kills vs healing
- T4+T5 kill share
- 92.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.62B81.8%
T4
1.01B18.0%
T3
3.48M0.1%
T2
3.02M0.1%
T1
4.77M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
230.9M64.4%
T4
101.3M28.3%
T3
870.8K0.2%
T2
1.51M0.4%
T1
23.9M6.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44.2M43.7%
Hero
6.32M6.2%
Tech
31.3M31.0%
Building
19.4M19.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.1B
- RSS assisted
- 152K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.