Auto Joker
[WG61] Wargasm
as of Jul 13, 2026 09:26 UTC
- Kingdom
- #1070
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16256480
Power
142.1M
#4 / 210 by power
Top 10% among 100-200M
Kill Points
7.79B
#4 / 210 by KP
Top 40% among 100-200M
Deaths
31.3M
#9 / 210 by deaths
Top 46% among 100-200M
Kills
727M
Healing
381.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 40% | Top 2% |
| Deaths | Top 5% | Top 46% | Top 3% |
| Power | Top 2% | Top 10% | Top 1% |
Efficiency
- KP per heal
- 20.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.91
- total kills vs healing
- T4+T5 kill share
- 68.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.55B71.3%
T4
2.16B27.8%
T3
22.6M0.3%
T2
4.46M0.1%
T1
44.7M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
277.7M38.3%
T4
216.5M29.8%
T3
5.64M0.8%
T2
2.23M0.3%
T1
223.5M30.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
83M58.5%
Hero
8.34M5.9%
Tech
31.3M22.1%
Building
19.4M13.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.7B
- RSS assisted
- 376.7K
Scan history
3 scans · Jul 10, 2026 20:02 UTC → Jul 13, 2026 09:26 UTC
Power142.1M
Kill points7.79B
Deaths31.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 09:26 UTC | #1070 | 142.1M | +118.5K | - | - | +5.62K |
| Jul 11, 2026 23:55 UTC | #1070 | 142M | +253K | - | - | +40.1K |
| Jul 10, 2026 20:02 UTC | #1070 | 141.7M | first scan on record | |||