3mo Q8
[!CK] Crazy~Killers
as of Jul 13, 2026 17:04 UTC
- Kingdom
- #1415
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 163116600
Power
79.3M
#20 / 384 by power
Top 64% among 70-100M
Kill Points
1.94B
#26 / 384 by KP
Top 44% among 70-100M
Deaths
19.1M
#31 / 384 by deaths
Top 43% among 70-100M
Kills
178.3M
Healing
114.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 44% | Top 7% |
| Deaths | Top 9% | Top 43% | Top 7% |
| Power | Top 6% | Top 64% | Top 9% |
Efficiency
- KP per heal
- 16.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.56
- total kills vs healing
- T4+T5 kill share
- 74.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.18B61.0%
T4
732.6M37.8%
T3
12.2M0.6%
T2
4.90M0.3%
T1
8.07M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
59.1M33.2%
T4
73.3M41.1%
T3
3.04M1.7%
T2
2.45M1.4%
T1
40.4M22.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.6M29.8%
Hero
5.01M6.3%
Tech
31.3M39.5%
Building
19.4M24.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.3B
- RSS assisted
- 81.4K
Scan history
3 scans · Jul 12, 2026 17:18 UTC → Jul 13, 2026 17:04 UTC
Power79.3M
Kill points1.94B
Deaths19.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:04 UTC | #1415 | 79.3M | -3.42M | +29.9M | +503.3K | +682.3K |
| Jul 12, 2026 20:56 UTC | #1415 | 82.7M | -2.27M | +28.9M | +67.3K | +639.1K |
| Jul 12, 2026 17:18 UTC | #1415 | 85M | first scan on record | |||