← Kingdom #1415 leaderboard

3mo Q8

[!CK] Crazy~Killers

as of Jul 13, 2026 17:04 UTC

Kingdom
#1415
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
163116600
Power
79.3M
#20 / 384 by power
Top 64% among 70-100M
Kill Points
1.94B
#26 / 384 by KP
Top 44% among 70-100M
Deaths
19.1M
#31 / 384 by deaths
Top 43% among 70-100M
Kills
178.3M
Healing
114.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 44%Top 7%
DeathsTop 9%Top 43%Top 7%
PowerTop 6%Top 64%Top 9%

Efficiency

KP per heal
16.9
kill points earned per unit healed
Kill / heal ratio
1.56
total kills vs healing
T4+T5 kill share
74.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.18B61.0%
T4
732.6M37.8%
T3
12.2M0.6%
T2
4.90M0.3%
T1
8.07M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
59.1M33.2%
T4
73.3M41.1%
T3
3.04M1.7%
T2
2.45M1.4%
T1
40.4M22.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.6M29.8%
Hero
5.01M6.3%
Tech
31.3M39.5%
Building
19.4M24.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
10.3B
RSS assisted
81.4K

Scan history

3 scans · Jul 12, 2026 17:18 UTC Jul 13, 2026 17:04 UTC
Power79.3M
Jul 12, 2026 17:18 UTC - 85,018,981Jul 12, 2026 20:56 UTC - 82,744,587Jul 13, 2026 17:04 UTC - 79,319,896
Kill points1.94B
Jul 12, 2026 17:18 UTC - 1,881,706,562Jul 12, 2026 20:56 UTC - 1,910,610,236Jul 13, 2026 17:04 UTC - 1,940,557,166
Deaths19.1M
Jul 12, 2026 17:18 UTC - 18,551,344Jul 12, 2026 20:56 UTC - 18,618,631Jul 13, 2026 17:04 UTC - 19,121,936
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:04 UTC#141579.3M-3.42M+29.9M+503.3K+682.3K
Jul 12, 2026 20:56 UTC#141582.7M-2.27M+28.9M+67.3K+639.1K
Jul 12, 2026 17:18 UTC#141585Mfirst scan on record