← Kingdom #1122 leaderboard

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[C9N] VikingEmpire

as of Jul 15, 2026 23:57 UTC

Kingdom
#1122
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
163200878
Power
31.9M
#144 / 413 by power
Top 58% among 25-50M
Kill Points
62.1M
#126 / 413 by KP
Top 39% among 25-50M
Deaths
2.13M
#159 / 413 by deaths
Top 68% among 25-50M
Kills
5.50M
Healing
18.4M

Benchmarks

In Kingdom25-50MAll scanned
Kill PointsTop 31%Top 39%Top 25%
DeathsTop 39%Top 68%Top 35%
PowerTop 35%Top 58%Top 28%

Efficiency

KP per heal
3.4
kill points earned per unit healed
Kill / heal ratio
0.30
total kills vs healing
T4+T5 kill share
69.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
38.5M61.9%
T4
19.2M31.0%
T3
3.63M5.8%
T2
670.8K1.1%
T1
82.7K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
1.92M34.9%
T4
1.92M35.0%
T3
906.3K16.5%
T2
335.4K6.1%
T1
413.5K7.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
2.27M7.1%
Hero
2.45M7.7%
Tech
12.5M39.2%
Building
14.7M46.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
5.13B
RSS assisted
16.4K

Scan history

3 scans · Jul 12, 2026 16:44 UTC Jul 15, 2026 23:57 UTC
Power31.9M
Jul 12, 2026 16:44 UTC - 31,748,115Jul 12, 2026 20:10 UTC - 31,596,955Jul 15, 2026 23:57 UTC - 31,857,319
Kill points62.1M
Jul 12, 2026 16:44 UTC - 61,597,759Jul 12, 2026 20:10 UTC - 61,766,619Jul 15, 2026 23:57 UTC - 62,079,779
Deaths2.13M
Jul 12, 2026 16:44 UTC - 2,133,771Jul 12, 2026 20:10 UTC - 2,133,771Jul 15, 2026 23:57 UTC - 2,133,771
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 23:57 UTC#112231.9M+260.4K+313.2K-+154.7K
Jul 12, 2026 20:10 UTC#112231.6M-151.2K+168.9K-+2.53K
Jul 12, 2026 16:44 UTC#112231.7Mfirst scan on record