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[V67B] WARRIOR RE-CREATION

as of Jul 12, 2026 20:12 UTC

Kingdom
#3267
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
163561804
Power
67.6M
#41 / 559 by power
Top 12% among 50-70M
Kill Points
2.23B
#21 / 559 by KP
Top 4% among 50-70M
Deaths
13.8M
#31 / 559 by deaths
Top 25% among 50-70M
Kills
174M
Healing
134.2M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 4%Top 4%Top 6%
DeathsTop 6%Top 25%Top 11%
PowerTop 8%Top 12%Top 13%

Efficiency

KP per heal
16.6
kill points earned per unit healed
Kill / heal ratio
1.30
total kills vs healing
T4+T5 kill share
72.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.88B84.3%
T4
327.9M14.7%
T3
11.2M0.5%
T2
3.54M0.2%
T1
8.53M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
94.1M54.0%
T4
32.8M18.8%
T3
2.79M1.6%
T2
1.77M1.0%
T1
42.6M24.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.5M36.3%
Hero
4.02M5.9%
Tech
21.8M32.2%
Building
17.3M25.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.2B
RSS assisted
81.6K

Scan history

3 scans · Jul 11, 2026 06:40 UTC Jul 12, 2026 20:12 UTC
Power67.6M
Jul 11, 2026 06:40 UTC - 67,594,081Jul 11, 2026 18:25 UTC - 67,598,081Jul 12, 2026 20:12 UTC - 67,640,081
Kill points2.23B
Jul 11, 2026 06:40 UTC - 2,232,277,866Jul 11, 2026 18:25 UTC - 2,232,277,866Jul 12, 2026 20:12 UTC - 2,232,277,866
Deaths13.8M
Jul 11, 2026 06:40 UTC - 13,795,916Jul 11, 2026 18:25 UTC - 13,795,916Jul 12, 2026 20:12 UTC - 13,795,916
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 20:12 UTC#326767.6M+42K--+926
Jul 11, 2026 18:25 UTC#326767.6M+4K--+1.02K
Jul 11, 2026 06:40 UTC#326767.6Mfirst scan on record