← Kingdom #3267 leaderboard

ᵂᴿ puchiMMR

[V67B] WARRIOR RE-CREATION

as of Jul 12, 2026 20:12 UTC

Kingdom
#3267
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
163804852
Power
88.4M
#24 / 559 by power
Top 31% among 70-100M
Kill Points
2.32B
#20 / 559 by KP
Top 37% among 70-100M
Deaths
12.2M
#36 / 559 by deaths
Top 71% among 70-100M
Kills
140.6M
Healing
123.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 37%Top 6%
DeathsTop 7%Top 71%Top 12%
PowerTop 5%Top 31%Top 6%

Efficiency

KP per heal
18.8
kill points earned per unit healed
Kill / heal ratio
1.13
total kills vs healing
T4+T5 kill share
96.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.92B82.5%
T4
401.9M17.3%
T3
3.45M0.1%
T2
1.68M0.1%
T1
577.3K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
95.9M68.2%
T4
40.2M28.6%
T3
862.6K0.6%
T2
842K0.6%
T1
2.89M2.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
33.8M38.2%
Hero
5.42M6.1%
Tech
30.7M34.7%
Building
18.5M21.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
16B
RSS assisted
86.8K

Scan history

3 scans · Jul 11, 2026 06:40 UTC Jul 12, 2026 20:12 UTC
Power88.4M
Jul 11, 2026 06:40 UTC - 88,289,620Jul 11, 2026 18:25 UTC - 88,356,330Jul 12, 2026 20:12 UTC - 88,350,280
Kill points2.32B
Jul 11, 2026 06:40 UTC - 2,324,609,175Jul 11, 2026 18:25 UTC - 2,324,609,175Jul 12, 2026 20:12 UTC - 2,324,609,175
Deaths12.2M
Jul 11, 2026 06:40 UTC - 12,195,593Jul 11, 2026 18:25 UTC - 12,195,593Jul 12, 2026 20:12 UTC - 12,195,593
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 20:12 UTC#326788.4M-6.05K--+180
Jul 11, 2026 18:25 UTC#326788.4M+66.7K--+4.54K
Jul 11, 2026 06:40 UTC#326788.3Mfirst scan on record