← Kingdom #3267 leaderboard

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[V67B] WARRIOR RE-CREATION

as of Jul 12, 2026 20:12 UTC

Kingdom
#3267
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
163818972
Power
89.4M
#21 / 559 by power
Top 27% among 70-100M
Kill Points
1.69B
#26 / 559 by KP
Top 49% among 70-100M
Deaths
16.5M
#19 / 559 by deaths
Top 54% among 70-100M
Kills
181.7M
Healing
179.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 49%Top 8%
DeathsTop 4%Top 54%Top 9%
PowerTop 4%Top 27%Top 6%

Efficiency

KP per heal
9.4
kill points earned per unit healed
Kill / heal ratio
1.01
total kills vs healing
T4+T5 kill share
57.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.24B73.4%
T4
424.6M25.1%
T3
5.15M0.3%
T2
4.58M0.3%
T1
14.7M0.9%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
62M34.1%
T4
42.5M23.4%
T3
1.29M0.7%
T2
2.29M1.3%
T1
73.6M40.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
34.6M38.7%
Hero
4.43M5.0%
Tech
31.3M35.1%
Building
19.1M21.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
37.2B
RSS assisted
68.5K

Scan history

3 scans · Jul 11, 2026 06:40 UTC Jul 12, 2026 20:12 UTC
Power89.4M
Jul 11, 2026 06:40 UTC - 88,972,256Jul 11, 2026 18:25 UTC - 88,966,146Jul 12, 2026 20:12 UTC - 89,406,496
Kill points1.69B
Jul 11, 2026 06:40 UTC - 1,688,911,299Jul 11, 2026 18:25 UTC - 1,688,911,299Jul 12, 2026 20:12 UTC - 1,688,911,299
Deaths16.5M
Jul 11, 2026 06:40 UTC - 16,456,276Jul 11, 2026 18:25 UTC - 16,456,276Jul 12, 2026 20:12 UTC - 16,456,276
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 20:12 UTC#326789.4M+440.4K---
Jul 11, 2026 18:25 UTC#326789M-6.11K---
Jul 11, 2026 06:40 UTC#326789Mfirst scan on record