← Kingdom #3267 leaderboard

Obito King3267ッ

[V67B] WARRIOR RE-CREATION

as of Jul 12, 2026 20:12 UTC

Kingdom
#3267
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
163972616
Power
69.3M
#39 / 559 by power
Top 4% among 50-70M
Kill Points
1.35B
#30 / 559 by KP
Top 10% among 50-70M
Deaths
8.86M
#49 / 559 by deaths
Top 51% among 50-70M
Kills
141.6M
Healing
44.7M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 6%Top 10%Top 9%
DeathsTop 9%Top 51%Top 16%
PowerTop 7%Top 4%Top 12%

Efficiency

KP per heal
30.3
kill points earned per unit healed
Kill / heal ratio
3.17
total kills vs healing
T4+T5 kill share
78.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
364.7M26.9%
T4
933.3M68.9%
T3
40.3M3.0%
T2
13M1.0%
T1
2.69M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
18.2M12.9%
T4
93.3M65.9%
T3
10.1M7.1%
T2
6.48M4.6%
T1
13.5M9.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
16.5M23.8%
Hero
3.71M5.3%
Tech
29.7M42.9%
Building
19.4M27.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.7B
RSS assisted
30.4K

Scan history

3 scans · Jul 11, 2026 06:40 UTC Jul 12, 2026 20:12 UTC
Power69.3M
Jul 11, 2026 06:40 UTC - 69,315,699Jul 11, 2026 18:25 UTC - 69,315,699Jul 12, 2026 20:12 UTC - 69,315,699
Kill points1.35B
Jul 11, 2026 06:40 UTC - 1,353,930,320Jul 11, 2026 18:25 UTC - 1,353,930,320Jul 12, 2026 20:12 UTC - 1,353,930,320
Deaths8.86M
Jul 11, 2026 06:40 UTC - 8,856,431Jul 11, 2026 18:25 UTC - 8,856,431Jul 12, 2026 20:12 UTC - 8,856,431
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 20:12 UTC#326769.3M----
Jul 11, 2026 18:25 UTC#326769.3M----
Jul 11, 2026 06:40 UTC#326769.3Mfirst scan on record