← Kingdom #2815 leaderboard

Turkish YERALTI

[M!15] EXPECT NO MeRCY

as of Jul 15, 2026 05:39 UTC

Kingdom
#2815
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
164063026
Power
77.1M
#32 / 304 by power
Top 73% among 70-100M
Kill Points
1.21B
#28 / 304 by KP
Top 61% among 70-100M
Deaths
8.35M
#56 / 304 by deaths
Top 86% among 70-100M
Kills
160M
Healing
109.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 10%Top 61%Top 9%
DeathsTop 19%Top 86%Top 17%
PowerTop 11%Top 73%Top 10%

Efficiency

KP per heal
11.0
kill points earned per unit healed
Kill / heal ratio
1.46
total kills vs healing
T4+T5 kill share
52.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
653.3M54.0%
T4
515.5M42.6%
T3
15.3M1.3%
T2
12.5M1.0%
T1
13.1M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
32.7M20.4%
T4
51.6M32.2%
T3
3.82M2.4%
T2
6.23M3.9%
T1
65.7M41.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.5M31.8%
Hero
4.24M5.5%
Tech
29.7M38.6%
Building
18.6M24.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
12.2B
RSS assisted
51.9K

Scan history

3 scans · Jul 11, 2026 04:59 UTC Jul 15, 2026 05:39 UTC
Power77.1M
Jul 11, 2026 04:59 UTC - 78,936,327Jul 13, 2026 02:26 UTC - 79,004,327Jul 15, 2026 05:39 UTC - 77,101,487
Kill points1.21B
Jul 11, 2026 04:59 UTC - 1,109,407,666Jul 13, 2026 02:26 UTC - 1,115,803,856Jul 15, 2026 05:39 UTC - 1,209,722,927
Deaths8.35M
Jul 11, 2026 04:59 UTC - 8,145,578Jul 13, 2026 02:26 UTC - 8,145,578Jul 15, 2026 05:39 UTC - 8,354,975
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:39 UTC#281577.1M-1.90M+93.9M+209.4K+1.98M
Jul 13, 2026 02:26 UTC#281579M+68K+6.40M-+350K
Jul 11, 2026 04:59 UTC#281578.9Mfirst scan on record