GG PRO MAX
[<66>] Renaissance Era
as of Jul 15, 2026 04:48 UTC
- Kingdom
- #3866
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 164624739
Power
63.9M
#25 / 310 by power
Top 30% among 50-70M
Kill Points
518.2M
#27 / 310 by KP
Top 33% among 50-70M
Deaths
8.47M
#5 / 310 by deaths
Top 53% among 50-70M
Kills
64.7M
Healing
45.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 33% | Top 13% |
| Deaths | Top 2% | Top 53% | Top 16% |
| Power | Top 9% | Top 30% | Top 14% |
Efficiency
- KP per heal
- 11.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.44
- total kills vs healing
- T4+T5 kill share
- 57.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
204.9M39.5%
T4
271.5M52.4%
T3
28.9M5.6%
T2
9.90M1.9%
T1
3.04M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
10.2M15.8%
T4
27.1M41.9%
T3
7.22M11.2%
T2
4.95M7.6%
T1
15.2M23.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
12.4M19.4%
Hero
3.42M5.3%
Tech
29.7M46.5%
Building
18.4M28.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.1B
- RSS assisted
- 23.6K
Scan history
3 scans · Jul 12, 2026 07:08 UTC → Jul 15, 2026 04:48 UTC
Power63.9M
Kill points518.2M
Deaths8.47M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:48 UTC | #3866 | 63.9M | +40K | - | - | +279 |
| Jul 13, 2026 05:30 UTC | #3866 | 63.9M | +32K | - | - | +3.70K |
| Jul 12, 2026 07:08 UTC | #3866 | 63.9M | first scan on record | |||