Julynine29
No alliance
as of Jul 13, 2026 02:28 UTC
- Kingdom
- #1164
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16504000
Power
58.9M
#72 / 478 by power
Top 56% among 50-70M
Kill Points
6.20B
#4 / 478 by KP
Top 1% among 50-70M
Deaths
52.2M
#3 / 478 by deaths
Top 1% among 50-70M
Kills
535.2M
Healing
248.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 3% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 16% | Top 56% | Top 16% |
Efficiency
- KP per heal
- 25.0
- kill points earned per unit healed
- Kill / heal ratio
- 2.16
- total kills vs healing
- T4+T5 kill share
- 94.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.49B72.4%
T4
1.67B26.9%
T3
35.9M0.6%
T2
5.95M0.1%
T1
1.91M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
224.3M54.4%
T4
166.7M40.4%
T3
8.96M2.2%
T2
2.98M0.7%
T1
9.57M2.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.37M4.0%
Hero
5.83M9.9%
Tech
31.3M53.2%
Building
19.4M32.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.8B
- RSS assisted
- 137.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.