TanLorSwitf
[VG03] Vietnamese Gangs
as of Jul 11, 2026 14:52 UTC
- Kingdom
- #3203
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 165056914
Power
83.1M
#21 / 323 by power
Top 49% among 70-100M
Kill Points
2.22B
#21 / 323 by KP
Top 39% among 70-100M
Deaths
9.57M
#25 / 323 by deaths
Top 81% among 70-100M
Kills
197.3M
Healing
169.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 39% | Top 6% |
| Deaths | Top 8% | Top 81% | Top 15% |
| Power | Top 7% | Top 49% | Top 8% |
Efficiency
- KP per heal
- 13.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.17
- total kills vs healing
- T4+T5 kill share
- 65.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.78B80.2%
T4
407.6M18.4%
T3
15.9M0.7%
T2
4.87M0.2%
T1
12.2M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
89M45.1%
T4
40.8M20.7%
T3
3.97M2.0%
T2
2.44M1.2%
T1
61.2M31.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.9M40.8%
Hero
3.87M4.7%
Tech
27.2M32.8%
Building
18.1M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.9B
- RSS assisted
- 73K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.