NARUTO END
No alliance
as of Jul 12, 2026 22:43 UTC
- Kingdom
- #3253
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16535959
Power
63.4M
#47 / 250 by power
Top 33% among 50-70M
Kill Points
1.28B
#26 / 250 by KP
Top 11% among 50-70M
Deaths
23.2M
#10 / 250 by deaths
Top 5% among 50-70M
Kills
117.2M
Healing
71.7M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 11% | Top 9% |
| Deaths | Top 4% | Top 5% | Top 5% |
| Power | Top 19% | Top 33% | Top 14% |
Efficiency
- KP per heal
- 17.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.64
- total kills vs healing
- T4+T5 kill share
- 85.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
651.1M51.0%
T4
603.7M47.3%
T3
16.6M1.3%
T2
3.10M0.2%
T1
2.05M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
32.6M29.9%
T4
60.4M55.4%
T3
4.16M3.8%
T2
1.55M1.4%
T1
10.3M9.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.11M11.2%
Hero
5.61M8.8%
Tech
31.3M49.4%
Building
19.4M30.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.6B
- RSS assisted
- 61.7K
Scan history
2 scans · Jul 12, 2026 04:25 UTC → Jul 12, 2026 22:43 UTC
Power63.4M
Kill points1.28B
Deaths23.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 22:43 UTC | #3253 | 63.4M | - | - | - | - |
| Jul 12, 2026 04:25 UTC | #3253 | 63.4M | first scan on record | |||