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[AP17] Absolute Primacy

as of Jul 15, 2026 05:21 UTC

Kingdom
#3817
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
165564232
Power
62.2M
#29 / 601 by power
Top 39% among 50-70M
Kill Points
1.76B
#14 / 601 by KP
Top 6% among 50-70M
Deaths
15.5M
#8 / 601 by deaths
Top 19% among 50-70M
Kills
279.9M
Healing
164.8M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 3%Top 6%Top 7%
DeathsTop 2%Top 19%Top 10%
PowerTop 5%Top 39%Top 15%

Efficiency

KP per heal
10.7
kill points earned per unit healed
Kill / heal ratio
1.70
total kills vs healing
T4+T5 kill share
45.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
684.4M38.8%
T4
943M53.5%
T3
93.4M5.3%
T2
19M1.1%
T1
23.7M1.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
34.2M12.2%
T4
94.3M33.7%
T3
23.4M8.3%
T2
9.52M3.4%
T1
118.5M42.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
6.59M10.6%
Hero
5.04M8.1%
Tech
31.3M50.4%
Building
19.2M30.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.9B
RSS assisted
55.9K

Scan history

3 scans · Jul 12, 2026 06:54 UTC Jul 15, 2026 05:21 UTC
Power62.2M
Jul 12, 2026 06:54 UTC - 82,439,607Jul 12, 2026 23:35 UTC - 55,572,120Jul 15, 2026 05:21 UTC - 62,158,173
Kill points1.76B
Jul 12, 2026 06:54 UTC - 1,746,025,803Jul 12, 2026 23:35 UTC - 1,763,636,580Jul 15, 2026 05:21 UTC - 1,763,636,590
Deaths15.5M
Jul 12, 2026 06:54 UTC - 12,872,203Jul 12, 2026 23:35 UTC - 15,477,895Jul 15, 2026 05:21 UTC - 15,477,895
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:21 UTC#381762.2M+6.59M+10-+740K
Jul 12, 2026 23:35 UTC#381755.6M-26.9M+17.6M+2.61M+212.4K
Jul 12, 2026 06:54 UTC#381782.4Mfirst scan on record