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[Mx93] Matrix Dynasty
as of Jul 16, 2026 01:24 UTC
- Kingdom
- #3693
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 166681596
Power
62M
#45 / 258 by power
Top 40% among 50-70M
Kill Points
812.7M
#27 / 258 by KP
Top 20% among 50-70M
Deaths
7.39M
#27 / 258 by deaths
Top 60% among 50-70M
Kills
59.5M
Healing
58.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 20% | Top 11% |
| Deaths | Top 11% | Top 60% | Top 18% |
| Power | Top 18% | Top 40% | Top 15% |
Efficiency
- KP per heal
- 13.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.01
- total kills vs healing
- T4+T5 kill share
- 93.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
504.6M62.1%
T4
301.8M37.1%
T3
4.19M0.5%
T2
1.66M0.2%
T1
434K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
25.2M42.4%
T4
30.2M50.8%
T3
1.05M1.8%
T2
829.4K1.4%
T1
2.17M3.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
12.8M20.6%
Hero
3.87M6.2%
Tech
27.6M44.6%
Building
17.7M28.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.06B
- RSS assisted
- 55.8K
Scan history
3 scans · Jul 12, 2026 06:03 UTC → Jul 16, 2026 01:24 UTC
Power62M
Kill points812.7M
Deaths7.39M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 01:24 UTC | #3693 | 62M | - | - | - | - |
| Jul 13, 2026 04:44 UTC | #3693 | 62M | - | - | - | - |
| Jul 12, 2026 06:03 UTC | #3693 | 62M | first scan on record | |||