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[05-F] Fʀᴇᴇ
as of Jul 11, 2026 15:12 UTC
- Kingdom
- #3305
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 166782424
Power
88.9M
#10 / 198 by power
Top 29% among 70-100M
Kill Points
1.34B
#18 / 198 by KP
Top 57% among 70-100M
Deaths
6.34M
#43 / 198 by deaths
Top 92% among 70-100M
Kills
102.4M
Healing
108.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 57% | Top 9% |
| Deaths | Top 22% | Top 92% | Top 20% |
| Power | Top 6% | Top 29% | Top 6% |
Efficiency
- KP per heal
- 12.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.95
- total kills vs healing
- T4+T5 kill share
- 76.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.09B81.7%
T4
238.7M17.8%
T3
1.17M0.1%
T2
819.4K0.1%
T1
4.65M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
54.6M53.3%
T4
23.9M23.3%
T3
292K0.3%
T2
409.7K0.4%
T1
23.2M22.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
34.7M39.0%
Hero
4.18M4.7%
Tech
30.7M34.5%
Building
19.4M21.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.7B
- RSS assisted
- 59.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.