ʜᴀɪᴀɴʜ
[v@_2] FAMILY V@_2
as of Jul 15, 2026 06:57 UTC
- Kingdom
- #2972
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 167009488
Power
16.9M
#133 / 398 by power
Top 20% among <25M
Kill Points
671.7K
#183 / 398 by KP
Top 35% among <25M
Deaths
396.1K
#194 / 398 by deaths
Top 35% among <25M
Kills
45.5K
Healing
367.9K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 46% | Top 35% | Top 58% |
| Deaths | Top 49% | Top 35% | Top 57% |
| Power | Top 34% | Top 20% | Top 48% |
Efficiency
- KP per heal
- 1.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.12
- total kills vs healing
- T4+T5 kill share
- 93.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
470.4K70.0%
T4
188.6K28.1%
T3
12.7K1.9%
T2
00.0%
T1
00.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
23.5K51.6%
T4
18.9K41.4%
T3
3.17K6.9%
T2
00.0%
T1
00.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.54M32.8%
Hero
654K3.9%
Tech
3.69M21.8%
Building
7.03M41.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.09B
- RSS assisted
- 1.53K
Scan history
2 scans · Jul 13, 2026 01:58 UTC → Jul 15, 2026 06:57 UTC
Power16.9M
Kill points671.7K
Deaths396.1K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:57 UTC | #2972 | 16.9M | - | - | - | - |
| Jul 13, 2026 01:58 UTC | #2972 | 16.9M | first scan on record | |||