メ49メUnc Rabbitツ
[1#49] ONLY WIN
as of Jul 13, 2026 00:48 UTC
- Kingdom
- #3649
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16701558
Power
70.5M
#40 / 524 by power
Top 98% among 70-100M
Kill Points
1.31B
#28 / 524 by KP
Top 58% among 70-100M
Deaths
15.8M
#17 / 524 by deaths
Top 57% among 70-100M
Kills
97.6M
Healing
68.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 58% | Top 9% |
| Deaths | Top 4% | Top 57% | Top 9% |
| Power | Top 8% | Top 98% | Top 12% |
Efficiency
- KP per heal
- 19.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.42
- total kills vs healing
- T4+T5 kill share
- 91.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
862.1M66.0%
T4
430.5M33.0%
T3
8.08M0.6%
T2
4.51M0.3%
T1
780.6K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
43.1M45.7%
T4
43.1M45.6%
T3
2.02M2.1%
T2
2.25M2.4%
T1
3.90M4.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
13.8M19.6%
Hero
6.12M8.7%
Tech
31.3M44.4%
Building
19.3M27.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.2B
- RSS assisted
- 96.3K
Scan history
2 scans · Jul 12, 2026 05:52 UTC → Jul 13, 2026 00:48 UTC
Power70.5M
Kill points1.31B
Deaths15.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 00:48 UTC | #3649 | 70.5M | +253.6K | - | - | +26.9K |
| Jul 12, 2026 05:52 UTC | #3649 | 70.3M | first scan on record | |||