ᶠʳChocsbishh
[05-F] Fʀᴇᴇ
as of Jul 11, 2026 15:12 UTC
- Kingdom
- #3305
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 167279826
Power
78.2M
#20 / 198 by power
Top 68% among 70-100M
Kill Points
1.25B
#21 / 198 by KP
Top 59% among 70-100M
Deaths
8.57M
#31 / 198 by deaths
Top 85% among 70-100M
Kills
99.8M
Healing
118.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 59% | Top 9% |
| Deaths | Top 16% | Top 85% | Top 16% |
| Power | Top 11% | Top 68% | Top 9% |
Efficiency
- KP per heal
- 10.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.84
- total kills vs healing
- T4+T5 kill share
- 73.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.03B81.7%
T4
221.4M17.6%
T3
1.22M0.1%
T2
1.50M0.1%
T1
5.06M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
51.3M51.4%
T4
22.1M22.2%
T3
304.1K0.3%
T2
749.3K0.8%
T1
25.3M25.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.6M30.2%
Hero
4.33M5.5%
Tech
31.3M40.1%
Building
18.9M24.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17B
- RSS assisted
- 35.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.