Its an anchor
[<MOD] Merchants Of Death
as of Jul 13, 2026 09:19 UTC
- Kingdom
- #3240
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16748179
Power
19.8M
#49 / 146 by power
Top 12% among <25M
Kill Points
100.7M
#30 / 146 by KP
Top 1% among <25M
Deaths
5.94M
#29 / 146 by deaths
Top 1% among <25M
Kills
11.9M
Healing
18.8M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 21% | Top 1% | Top 22% |
| Deaths | Top 20% | Top 1% | Top 21% |
| Power | Top 34% | Top 12% | Top 43% |
Efficiency
- KP per heal
- 5.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.63
- total kills vs healing
- T4+T5 kill share
- 45.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
48.5M48.2%
T4
30.1M29.9%
T3
21.2M21.0%
T2
704.2K0.7%
T1
159.9K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.43M20.4%
T4
3.01M25.4%
T3
5.29M44.5%
T2
352.1K3.0%
T1
799.5K6.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
215.3K1.1%
Hero
1.74M8.8%
Tech
6.39M32.3%
Building
11.5M57.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.07B
- RSS assisted
- 3.68K
Scan history
3 scans · Jul 11, 2026 06:33 UTC → Jul 13, 2026 09:19 UTC
Power19.8M
Kill points100.7M
Deaths5.94M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 09:19 UTC | #3240 | 19.8M | - | - | - | - |
| Jul 11, 2026 22:39 UTC | #3240 | 19.8M | - | - | - | - |
| Jul 11, 2026 06:33 UTC | #3240 | 19.8M | first scan on record | |||