Freaky Dan
[~72~] Pyjama Party
as of Jul 12, 2026 05:00 UTC
- Kingdom
- #3472
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 167563500
Power
81.6M
#24 / 417 by power
Top 55% among 70-100M
Kill Points
1.46B
#30 / 417 by KP
Top 54% among 70-100M
Deaths
15.6M
#22 / 417 by deaths
Top 57% among 70-100M
Kills
190.6M
Healing
157.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 54% | Top 8% |
| Deaths | Top 6% | Top 57% | Top 9% |
| Power | Top 6% | Top 55% | Top 8% |
Efficiency
- KP per heal
- 9.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.21
- total kills vs healing
- T4+T5 kill share
- 59.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
584.5M40.1%
T4
833.7M57.1%
T3
19.6M1.3%
T2
7.42M0.5%
T1
13.9M1.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
29.2M15.3%
T4
83.4M43.7%
T3
4.90M2.6%
T2
3.71M1.9%
T1
69.4M36.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.8M31.6%
Hero
5.07M6.2%
Tech
31.3M38.4%
Building
19.4M23.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.51B
- RSS assisted
- 50.2K
Scan history
2 scans · Jul 11, 2026 15:51 UTC → Jul 12, 2026 05:00 UTC
Power81.6M
Kill points1.46B
Deaths15.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 05:00 UTC | #3472 | 81.6M | -20.4K | - | - | +2.78K |
| Jul 11, 2026 15:51 UTC | #3472 | 81.6M | first scan on record | |||