DUBAI 01
No alliance
as of Jul 13, 2026 03:47 UTC
- Kingdom
- #1788
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 167699487
Power
34.1M
#113 / 182 by power
Top 48% among 25-50M
Kill Points
131.3M
#72 / 182 by KP
Top 20% among 25-50M
Deaths
5.09M
#92 / 182 by deaths
Top 32% among 25-50M
Kills
11.2M
Healing
23.6M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 40% | Top 20% | Top 20% |
| Deaths | Top 51% | Top 32% | Top 23% |
| Power | Top 63% | Top 48% | Top 27% |
Efficiency
- KP per heal
- 5.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.47
- total kills vs healing
- T4+T5 kill share
- 93.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
48.8M37.2%
T4
80.7M61.5%
T3
1.45M1.1%
T2
272.4K0.2%
T1
37.5K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.44M21.8%
T4
8.07M72.1%
T3
362.4K3.2%
T2
136.2K1.2%
T1
187.3K1.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
820.9K2.4%
Hero
2.60M7.6%
Tech
16.7M49.1%
Building
13.9M40.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.30B
- RSS assisted
- 26.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.