← Kingdom #1269 leaderboard

Bonecamp

[EV37] Evolution 37

as of Jul 13, 2026 16:19 UTC

Kingdom
#1269
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
16810082
Power
87.4M
#12 / 82 by power
Top 34% among 70-100M
Kill Points
137.9M
#22 / 82 by KP
Top 96% among 70-100M
Deaths
9.18M
#20 / 82 by deaths
Top 83% among 70-100M
Kills
10.7M
Healing
17.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 27%Top 96%Top 20%
DeathsTop 25%Top 83%Top 16%
PowerTop 15%Top 34%Top 6%

Efficiency

KP per heal
7.7
kill points earned per unit healed
Kill / heal ratio
0.60
total kills vs healing
T4+T5 kill share
90.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
85.3M61.8%
T4
52.3M37.9%
T3
121K0.1%
T2
145.9K0.1%
T1
173.3K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
4.26M40.8%
T4
5.23M50.0%
T3
30.2K0.3%
T2
72.9K0.7%
T1
866.3K8.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
31.4M35.9%
Hero
5.34M6.1%
Tech
31.3M35.8%
Building
19.4M22.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
7.07B
RSS assisted
55.8K

Scan history

3 scans · Jul 10, 2026 22:02 UTC Jul 13, 2026 16:19 UTC
Power87.4M
Jul 10, 2026 22:02 UTC - 86,564,051Jul 11, 2026 19:54 UTC - 87,333,981Jul 13, 2026 16:19 UTC - 87,438,981
Kill points137.9M
Jul 10, 2026 22:02 UTC - 137,941,847Jul 11, 2026 19:54 UTC - 137,941,847Jul 13, 2026 16:19 UTC - 137,941,847
Deaths9.18M
Jul 10, 2026 22:02 UTC - 9,180,141Jul 11, 2026 19:54 UTC - 9,180,141Jul 13, 2026 16:19 UTC - 9,180,141
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 16:19 UTC#126987.4M+105K--+3.35K
Jul 11, 2026 19:54 UTC#126987.3M+769.9K--+78.1K
Jul 10, 2026 22:02 UTC#126986.6Mfirst scan on record