1BARDOCK1
[Rp69] Reborn Project
as of Jul 15, 2026 07:14 UTC
- Kingdom
- #3069
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16902575
Power
172.8M
#1 / 211 by power
Top 3% among 100-200M
Kill Points
11.2B
#3 / 211 by KP
Top 25% among 100-200M
Deaths
60.9M
#1 / 211 by deaths
Top 7% among 100-200M
Kills
712.1M
Healing
589.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 25% | Top 1% |
| Deaths | Top 1% | Top 7% | Top 1% |
| Power | Top 1% | Top 3% | Top 1% |
Efficiency
- KP per heal
- 19.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.21
- total kills vs healing
- T4+T5 kill share
- 96.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.75B78.0%
T4
2.45B21.8%
T3
6M0.1%
T2
4.31M0.0%
T1
3.92M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
437.6M62.0%
T4
244.9M34.7%
T3
1.50M0.2%
T2
2.15M0.3%
T1
19.6M2.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
112.4M65.0%
Hero
9.74M5.6%
Tech
31.3M18.1%
Building
19.4M11.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.1B
- RSS assisted
- 227.1K
Scan history
2 scans · Jul 13, 2026 04:25 UTC → Jul 15, 2026 07:14 UTC
Power172.8M
Kill points11.2B
Deaths60.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:14 UTC | #3069 | 172.8M | +2.53M | - | - | +265.8K |
| Jul 13, 2026 04:25 UTC | #3069 | 170.3M | first scan on record | |||