LUV RESVAL
[~TPD] Team play dirty
as of Jul 16, 2026 20:19 UTC
- Kingdom
- #2476
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 16910139
Power
82.1M
#34 / 345 by power
Top 53% among 70-100M
Kill Points
1.66B
#16 / 345 by KP
Top 49% among 70-100M
Deaths
18.9M
#19 / 345 by deaths
Top 44% among 70-100M
Kills
160.5M
Healing
62.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 49% | Top 8% |
| Deaths | Top 6% | Top 44% | Top 7% |
| Power | Top 10% | Top 53% | Top 8% |
Efficiency
- KP per heal
- 26.6
- kill points earned per unit healed
- Kill / heal ratio
- 2.58
- total kills vs healing
- T4+T5 kill share
- 80.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
626.2M37.8%
T4
968.7M58.5%
T3
50.4M3.0%
T2
7.96M0.5%
T1
2.93M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
31.3M19.6%
T4
96.9M60.8%
T3
12.6M7.9%
T2
3.98M2.5%
T1
14.7M9.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.2M30.7%
Hero
6.20M7.6%
Tech
31.3M38.2%
Building
19.4M23.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.9B
- RSS assisted
- 45.2K
Scan history
3 scans · Jul 13, 2026 03:22 UTC → Jul 16, 2026 20:19 UTC
Power82.1M
Kill points1.66B
Deaths18.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 20:19 UTC | #2476 | 82.1M | +90K | - | - | +5.54K |
| Jul 14, 2026 02:09 UTC | #2476 | 82M | +44K | - | - | +890 |
| Jul 13, 2026 03:22 UTC | #2476 | 82M | first scan on record | |||