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LUV RESVAL

[~TPD] Team play dirty

as of Jul 16, 2026 20:19 UTC

Kingdom
#2476
Civilization
Civ 14
Town Center
TC 25
VIP
Level 0
Governor ID
16910139
Power
82.1M
#34 / 345 by power
Top 53% among 70-100M
Kill Points
1.66B
#16 / 345 by KP
Top 49% among 70-100M
Deaths
18.9M
#19 / 345 by deaths
Top 44% among 70-100M
Kills
160.5M
Healing
62.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 49%Top 8%
DeathsTop 6%Top 44%Top 7%
PowerTop 10%Top 53%Top 8%

Efficiency

KP per heal
26.6
kill points earned per unit healed
Kill / heal ratio
2.58
total kills vs healing
T4+T5 kill share
80.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
626.2M37.8%
T4
968.7M58.5%
T3
50.4M3.0%
T2
7.96M0.5%
T1
2.93M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
31.3M19.6%
T4
96.9M60.8%
T3
12.6M7.9%
T2
3.98M2.5%
T1
14.7M9.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.2M30.7%
Hero
6.20M7.6%
Tech
31.3M38.2%
Building
19.4M23.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.9B
RSS assisted
45.2K

Scan history

3 scans · Jul 13, 2026 03:22 UTC Jul 16, 2026 20:19 UTC
Power82.1M
Jul 13, 2026 03:22 UTC - 82,002,168Jul 14, 2026 02:09 UTC - 82,046,168Jul 16, 2026 20:19 UTC - 82,136,168
Kill points1.66B
Jul 13, 2026 03:22 UTC - 1,656,232,478Jul 14, 2026 02:09 UTC - 1,656,232,478Jul 16, 2026 20:19 UTC - 1,656,232,478
Deaths18.9M
Jul 13, 2026 03:22 UTC - 18,931,221Jul 14, 2026 02:09 UTC - 18,931,221Jul 16, 2026 20:19 UTC - 18,931,221
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:19 UTC#247682.1M+90K--+5.54K
Jul 14, 2026 02:09 UTC#247682M+44K--+890
Jul 13, 2026 03:22 UTC#247682Mfirst scan on record