General Donkey
[~V38] Villain Animals
as of Jul 16, 2026 00:31 UTC
- Kingdom
- #3338
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 169129447
Power
84.1M
#22 / 603 by power
Top 45% among 70-100M
Kill Points
5.04B
#16 / 603 by KP
Top 14% among 70-100M
Deaths
17.4M
#16 / 603 by deaths
Top 50% among 70-100M
Kills
392.9M
Healing
318.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 14% | Top 3% |
| Deaths | Top 3% | Top 50% | Top 8% |
| Power | Top 4% | Top 45% | Top 7% |
Efficiency
- KP per heal
- 15.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.23
- total kills vs healing
- T4+T5 kill share
- 83.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.42B67.8%
T4
1.59B31.5%
T3
16.2M0.3%
T2
5.95M0.1%
T1
11.3M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
170.8M43.5%
T4
158.8M40.4%
T3
4.06M1.0%
T2
2.97M0.8%
T1
56.3M14.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.7M30.6%
Hero
7.69M9.1%
Tech
31.3M37.3%
Building
19.4M23.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.2B
- RSS assisted
- 145.5K
Scan history
3 scans · Jul 11, 2026 06:50 UTC → Jul 16, 2026 00:31 UTC
Power84.1M
Kill points5.04B
Deaths17.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:31 UTC | #3338 | 84.1M | -65.9K | +61.8M | +82.7K | +1.36M |
| Jul 11, 2026 15:17 UTC | #3338 | 84.2M | -13.3M | +73.1M | +1.64M | +5.21M |
| Jul 11, 2026 06:50 UTC | #3338 | 97.5M | first scan on record | |||