← Kingdom #3338 leaderboard

ᵛ ス Osmanli ス

[~V38] Villain Animals

as of Jul 16, 2026 00:31 UTC

Kingdom
#3338
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
169315866
Power
82.8M
#24 / 603 by power
Top 50% among 70-100M
Kill Points
1.77B
#26 / 603 by KP
Top 47% among 70-100M
Deaths
10.2M
#27 / 603 by deaths
Top 79% among 70-100M
Kills
233.9M
Healing
199.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 47%Top 7%
DeathsTop 5%Top 79%Top 14%
PowerTop 4%Top 50%Top 8%

Efficiency

KP per heal
8.9
kill points earned per unit healed
Kill / heal ratio
1.17
total kills vs healing
T4+T5 kill share
50.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.07B60.5%
T4
653.2M36.9%
T3
17.6M1.0%
T2
6.35M0.4%
T1
21.5M1.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
53.6M22.9%
T4
65.3M27.9%
T3
4.41M1.9%
T2
3.17M1.4%
T1
107.4M45.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.4M33.0%
Hero
4.80M5.8%
Tech
31.3M37.8%
Building
19.3M23.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.9B
RSS assisted
45.9K

Scan history

3 scans · Jul 11, 2026 06:50 UTC Jul 16, 2026 00:31 UTC
Power82.8M
Jul 11, 2026 06:50 UTC - 89,030,813Jul 11, 2026 15:17 UTC - 89,030,813Jul 16, 2026 00:31 UTC - 82,817,010
Kill points1.77B
Jul 11, 2026 06:50 UTC - 1,737,516,409Jul 11, 2026 15:17 UTC - 1,737,516,409Jul 16, 2026 00:31 UTC - 1,770,606,200
Deaths10.2M
Jul 11, 2026 06:50 UTC - 9,869,320Jul 11, 2026 15:17 UTC - 9,869,320Jul 16, 2026 00:31 UTC - 10,203,383
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 00:31 UTC#333882.8M-6.21M+33.1M+334.1K+2.29M
Jul 11, 2026 15:17 UTC#333889M---+771
Jul 11, 2026 06:50 UTC#333889Mfirst scan on record