ᴼᴶ Merkz
No alliance
as of Jul 13, 2026 04:37 UTC
- Kingdom
- #3425
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 170896768
Power
56.6M
#18 / 347 by power
Top 67% among 50-70M
Kill Points
448.9M
#13 / 347 by KP
Top 38% among 50-70M
Deaths
6.57M
#28 / 347 by deaths
Top 65% among 50-70M
Kills
56.8M
Healing
29.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 38% | Top 14% |
| Deaths | Top 9% | Top 65% | Top 20% |
| Power | Top 6% | Top 67% | Top 17% |
Efficiency
- KP per heal
- 15.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.94
- total kills vs healing
- T4+T5 kill share
- 52.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
230M51.2%
T4
184.5M41.1%
T3
6.34M1.4%
T2
25.5M5.7%
T1
2.50M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
11.5M20.3%
T4
18.5M32.5%
T3
1.59M2.8%
T2
12.7M22.4%
T1
12.5M22.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.25M7.5%
Hero
4.04M7.1%
Tech
29.1M51.4%
Building
19.2M34.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.63B
- RSS assisted
- 21.2K
Scan history
3 scans · Jul 11, 2026 07:05 UTC → Jul 13, 2026 04:37 UTC
Power56.6M
Kill points448.9M
Deaths6.57M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:37 UTC | #3425 | 56.6M | - | - | - | - |
| Jul 11, 2026 15:39 UTC | #3425 | 56.6M | - | - | - | - |
| Jul 11, 2026 07:05 UTC | #3425 | 56.6M | first scan on record | |||