ᶠʳSɴᴏᴡヅ
No alliance
as of Jul 13, 2026 15:58 UTC
- Kingdom
- #1220
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 17091377
Power
84.8M
#71 / 844 by power
Top 43% among 70-100M
Kill Points
2.58B
#75 / 844 by KP
Top 34% among 70-100M
Deaths
21.5M
#70 / 844 by deaths
Top 35% among 70-100M
Kills
256.8M
Healing
166.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 34% | Top 6% |
| Deaths | Top 9% | Top 35% | Top 6% |
| Power | Top 9% | Top 43% | Top 7% |
Efficiency
- KP per heal
- 15.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 71.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.80B69.7%
T4
755.1M29.2%
T3
11.3M0.4%
T2
5.20M0.2%
T1
12.3M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
90M38.8%
T4
75.5M32.5%
T3
2.83M1.2%
T2
2.60M1.1%
T1
61.3M26.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.4M32.4%
Hero
6.63M7.8%
Tech
31.3M37.0%
Building
19.4M22.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.9B
- RSS assisted
- 77K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.