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Princial

[M:97] Mìsfits

as of Jul 12, 2026 17:01 UTC

Kingdom
#3497
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
171362902
Power
69.3M
#32 / 605 by power
Top 4% among 50-70M
Kill Points
1.19B
#25 / 605 by KP
Top 12% among 50-70M
Deaths
13.2M
#31 / 605 by deaths
Top 28% among 50-70M
Kills
161.1M
Healing
187.6M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 5%Top 12%Top 9%
DeathsTop 6%Top 28%Top 11%
PowerTop 6%Top 4%Top 12%

Efficiency

KP per heal
6.3
kill points earned per unit healed
Kill / heal ratio
0.86
total kills vs healing
T4+T5 kill share
47.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
793.8M66.8%
T4
370.9M31.2%
T3
5.36M0.5%
T2
2.53M0.2%
T1
16.3M1.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
39.7M24.6%
T4
37.1M23.0%
T3
1.34M0.8%
T2
1.26M0.8%
T1
81.7M50.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
14.7M21.2%
Hero
4.32M6.2%
Tech
31.3M45.2%
Building
18.9M27.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
12.5B
RSS assisted
50.5K

Scan history

3 scans · Jul 11, 2026 07:11 UTC Jul 12, 2026 17:01 UTC
Power69.3M
Jul 11, 2026 07:11 UTC - 69,291,455Jul 11, 2026 23:00 UTC - 69,324,905Jul 12, 2026 17:01 UTC - 69,313,107
Kill points1.19B
Jul 11, 2026 07:11 UTC - 1,189,003,085Jul 11, 2026 23:00 UTC - 1,189,003,085Jul 12, 2026 17:01 UTC - 1,189,003,085
Deaths13.2M
Jul 11, 2026 07:11 UTC - 13,184,982Jul 11, 2026 23:00 UTC - 13,184,982Jul 12, 2026 17:01 UTC - 13,184,982
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 17:01 UTC#349769.3M-11.8K--+11.9K
Jul 11, 2026 23:00 UTC#349769.3M+33.5K--+15.7K
Jul 11, 2026 07:11 UTC#349769.3Mfirst scan on record