ᴮᴬᴰmeaA
[MR59] Maurya Empire
as of Jul 13, 2026 03:08 UTC
- Kingdom
- #3359
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 172239226
Power
68.2M
#30 / 180 by power
Top 10% among 50-70M
Kill Points
835.7M
#26 / 180 by KP
Top 20% among 50-70M
Deaths
9.92M
#27 / 180 by deaths
Top 44% among 50-70M
Kills
65.8M
Healing
109.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 20% | Top 11% |
| Deaths | Top 15% | Top 44% | Top 15% |
| Power | Top 17% | Top 10% | Top 13% |
Efficiency
- KP per heal
- 7.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.60
- total kills vs healing
- T4+T5 kill share
- 72.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
616.4M73.8%
T4
165.4M19.8%
T3
46.8M5.6%
T2
6.44M0.8%
T1
697.8K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
30.8M46.9%
T4
16.5M25.1%
T3
11.7M17.8%
T2
3.22M4.9%
T1
3.49M5.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.3M29.7%
Hero
3.97M5.8%
Tech
27.8M40.7%
Building
16.2M23.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.5B
- RSS assisted
- 148.2K
Scan history
3 scans · Jul 11, 2026 06:53 UTC → Jul 13, 2026 03:08 UTC
Power68.2M
Kill points835.7M
Deaths9.92M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:08 UTC | #3359 | 68.2M | -2.58M | +11.7M | - | +647.8K |
| Jul 11, 2026 15:23 UTC | #3359 | 70.8M | +1.14M | - | - | +140K |
| Jul 11, 2026 06:53 UTC | #3359 | 69.6M | first scan on record | |||