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Chill Anh

[HS'6] High Sovereigns

as of Jul 13, 2026 00:39 UTC

Kingdom
#3589
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
172327650
Power
101.7M
#2 / 311 by power
Top 91% among 100-200M
Kill Points
2.14B
#15 / 311 by KP
Top 83% among 100-200M
Deaths
6.43M
#66 / 311 by deaths
Top 98% among 100-200M
Kills
265.6M
Healing
195.1M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 5%Top 83%Top 7%
DeathsTop 22%Top 98%Top 20%
PowerTop 1%Top 91%Top 3%

Efficiency

KP per heal
11.0
kill points earned per unit healed
Kill / heal ratio
1.36
total kills vs healing
T4+T5 kill share
51.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.42B66.4%
T4
663.8M31.0%
T3
21.2M1.0%
T2
11.8M0.6%
T1
23.4M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
71.1M26.8%
T4
66.4M25.0%
T3
5.30M2.0%
T2
5.90M2.2%
T1
116.9M44.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
47.1M46.4%
Hero
4.25M4.2%
Tech
31.3M30.8%
Building
18.9M18.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
8.53B
RSS assisted
86.1K

Scan history

3 scans · Jul 11, 2026 07:30 UTC Jul 13, 2026 00:39 UTC
Power101.7M
Jul 11, 2026 07:30 UTC - 103,884,041Jul 11, 2026 16:15 UTC - 102,629,321Jul 13, 2026 00:39 UTC - 101,664,801
Kill points2.14B
Jul 11, 2026 07:30 UTC - 2,022,486,706Jul 11, 2026 16:15 UTC - 2,030,481,436Jul 13, 2026 00:39 UTC - 2,142,795,450
Deaths6.43M
Jul 11, 2026 07:30 UTC - 6,226,691Jul 11, 2026 16:15 UTC - 6,226,691Jul 13, 2026 00:39 UTC - 6,430,984
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 00:39 UTC#3589101.7M-964.5K+112.3M+204.3K+3.40M
Jul 11, 2026 16:15 UTC#3589102.6M-1.25M+7.99M-+11.1K
Jul 11, 2026 07:30 UTC#3589103.9Mfirst scan on record